Thank you Victor. That makes perfect sense, and I am glad there is a work around (I opened the model in V5 before seeing your fix).
I can appreciate the new merge tool, as it is useful for the type of beam and shell models I work with.
Thanks ag…
Thank you Victor. That is most helpful.
In order to select the face of some of the beam elements that were located at nodes with many intersecting beams, I found it easier to put the "pinned" beams on a separate component, so I can hide everything…