I have a model consisting entirely of beam elements. In V5.0, I was able to select a single beam element, and then use the mesh refine tool to divide only that element into several elements.
In V6.0, I tried to do the same thing, and I found that the refine is affecting more than just the selected element. In some cases it was affecting all beam elements, and in others it was affecting elements adjacent to the selected elements.
Perhaps this is a bug in V6.0, or maybe the process to do this has changed. It would be nice to be able to do it the way it was in V5.0
Regards
Comments
Thank you Victor. That makes perfect sense, and I am glad there is a work around (I opened the model in V5 before seeing your fix).
I can appreciate the new merge tool, as it is useful for the type of beam and shell models I work with.
Thanks again.