Hi all,
I've been trying to generate a mesh on a simple C beam, straight, no curvature. The operation is really fast, no complains on that. However the elements don't follow the shape and some triangles are spotted randomly within the grid of four-sided elements.
As a result, the mesh isn't a neat grid of squares, but a set of resulting quad elements. Would there be a way of having a 2D adaptive mesh? I've been trying another meshing tools, but their capacity is reduced (foreseeable as they are free software).
Thanks in advance,
Óscar
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