Picture a pin inside of an E-clip. I pull on the back of the clip so that the pin is pulled out through the arms of the clip. The arms will bend out of the way. I know there will probably be non-linear stuff going on but more interested in seeing what areas of the clip 'light up' when the clip starts moving. Since it's a thin flat part and all in one plane, I'm thinking it doesn't really need to be 3D (2D with a unit thickness). How would you most efficiently model this?
Thanks!
Comments
If you want to model the pin itself and use contact, I would do it as 3D because Mecway is generally more capable in 3D than 2D. If you're making the mesh by hand, it would certainly help to start in 2D though, then use Mesh tools -> Extrude to convert to 3D. There's a sample described in the manual called PipeClip.liml which sounds very similar to this approach.
It sounds like you just want a quick dirty model so the choice between 2D and 3D would depend on which is easiest to mesh. If you already have a good quality 2D or 3D CAD model, use that.
Thanks!